hoi4 strategic bombers worth it

This might cause enough damage to their air bases to "even the odds" by reducing enemy mission efficiency. Does it affect just CAS or any aircraft with a CAS mission available, i.e. Bombing the enemy airports will cripple their airforce, and if you go for their civilian industry, they won't be able to repair them. Bomb the infrastructure behind German lines. Reply. Each building level (maximum level 5 per state) removes 5[4] air power from the opposing side. regardless of whether or not it works, the night *strat* bombing modifier is supposed to be -50%. This means they can perform CAS missions against targets CAS aircraft can't reach, which is particularly useful in areas without lots of airbases, like Africa or Asia. (this information is out of date the By Blood Alone DLC completely changed air technology). If you can win without bombers, you should do so, since you'd rather be able to use their factories and infrastructure without waiting for repairs. The resulting damage values against organization and strength are scaled by 0.04[4][5] instead of 0.053[6] organization and 0.05[7] strength as in land combat between divisions. If the plane from carrier hits, it does damage equal to the plane's naval attack (naval damage) value. To perform multiple missions simultaneously, create multiple smaller wings and assign a wing to each individual mission. A port strike mission is an air attack against enemy ships located in a naval base. The supply given by this is used to make up supply deficits in the assigned strategic region, meaning that only units that don't receive sufficient supplies from normal sources will receive air supply. They remain banned on most competitive matches. CAS gives your divisions a up to 25% bonus to attack and defense/breakthrough. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Is there a template that negates this, other than the Ancient CAS? Another fun fact is that this is in global hours, but day/night is calculated in local hours. mission can prioritize the type of target (such as airbases, radar installations, forts, infrastructure, etc.) You will consume fuel and increase the risk of air accidents while running pilot exercises. The AI does not understand how to use the tools available to it, and should not be used as a metric for balance testing. Enabling pilot exercises will disable all other missions. By that point, every plane they had suffered a 100% overcrowded airfield penalty, and all of their units suffered from attrition. What links here; Related changes; Special pages; Printable version; Permanent link; Page information; Ad Space Strategic bombing. The situation is quite different if naval strikes are combined with an attack by warships (including submarines). Yet another pureblood gamer rejecting the existence of a game feature and classifying it as "useless" on pure gameplay grounds. These planes will continue removing mines from their assigned strategic region until the region is fully clear of mines. It's better when playing against Human players as they feel annoyed that they have no infastracture and factories after some heavy strategic bombing compared to the AI who just automates and isnt emotionally effected by it. When 1.4 comes out I believe tomorrow this will supposedly be fixed. The priority rating is excess air wing range (in map pixels) plus number of total division on both sides of the battle. Strategic bombing is the act of damaging enemy buildings, industry, and infrastructure via planes designed to drop bombs. Air bases are needed for the operation of aircraft. If so what priority should they be given compared to other aircraft? New comments cannot be posted and votes cannot be cast. 100 odd strat bombers will achieve pretty much nothing, you really do need a respectable amount of them, say 1000+, to have them be of any real effect. Its a simple game, CAS is better but TAC has more range which you hardly ever need thus CAS it is then usually. Would make it easier to build them. Only start building tanks when you have achieved full air superiority! If no missions are assigned, air wings will remain idle in their air bases. Destroys ships that lie in port. The mission flown will be the first one in priority order, as shown in the left-to-right order of the buttons in the air UI. Every 1 point of air superiority advantage in a strategic region gives a +0.7% air support penalty (called enemy air superiority on the combat screen) to enemy land combat defense and breakthrough. The colors and interpretation of the colors is listed in the table below. Strategic bombing damage is about 120 damage per attack cycle for ~0.3 buildings destroyed. Even though the medium airframe can be designed to have more CAS damage than small airframe CAS, it is much less cost-effective, so not recommended. I usually forgo strat bombing for that reason, but I haven't played an MP game, so maybe it's more valuable there than in SP. It still gives +20% strat bombing compared to day bombing's +30%, which isn't that much less if you factor in the additional +20% from the final doctrine tech (so you're looking at +40% vs. +50%), while also giving you a -50% modifier to strat bombing during the night which should result in overall higher damage when bombing full-time (and especially when only bombing during the night, obviously). To gather intel% on the industry/army/air of the country, the Scout planes can be assigned to any air zone and build up the intel bonus (to the intel tabs) over time. You must log in or register to reply here. Wings with this mission will fight and disrupt any enemy air wings operating in the area. For example, in the earlier example with a maximum of 54 CAS, if 27 planes were in the battle, the attack bonus would be +12.5% (27 / 54 * 25%). That makes a lot of sense, that they make the enemy air force less effective then start taking out production and supply. Aim for 30 ORG or higher when designing your tank divisions. I think they changed it to local time a few patches ago so there'll be exactly one night sortie per day except maybe in polar winter? They may get targeted by naval anti-air. Press J to jump to the feed. you can target certain structures with your strategic bombers. Naval strike. However, different models of plane within the same type (e.g. With the new update (DLC?) Hearts of Iron 4 1.12.6 patch notes reinforce HoI4 War Effort. r/hoi4. The maximum damage reduction of 75%[8] is already achieved at 10.7[8][9][10] average anti-air attack. All rights reserved. Maintenance company (1939 upgrade) adds 10% to the equipment's reliability, e.g. Available for: Strategic Bomber, Jet Strategic Bomber, Tactical Bomber, Jet Tactical Bomber. 50% more aircraft are involved in a port strike if you have the first "Base Strike" naval doctrine). Divisional anti-air (AA) weapons reduce the damage from CAS. 20% is from air recon (scout planes) and 10% is because of their fascist ideology. The first mission with a valid condition is the only mission flown by that air wing during that mission opportunity. 3. The biggest drawback of strategics are that conquered land takes ages to rebuild. Engages enemy fighters and shoots down enemy CAS/bombers. Defending the Soviet Union from invasion? They are state-wide buildings, which may be constructed or repaired at the Construction screen. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods - Store - Twitch; Tools. For the King of CAS, it keeps saying the weight exceeds the thrust. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods . However, normal tanks with amphibious drive are excellent, as have the same armor and also bonuses for attacking over rivers. Calculations on Infantry to Artillery ratio, General notes on infantry division designs, For many more beginner tips, I strongly recommend the. I take it it destroys factories, but how does it affect other players more than the AI? Each plane can give up to 0.2 supplies, meaning a full wing of 100 can give 20 supply. I always thought that strat bombers were kinda bad cause tactical bombers could do their role for cheaper "price" and 1 less research slot, but now with BBA, maybe it kinda makes no sense to use tactical bombers for strategic bombing? Air warfare is managed in the corresponding strategic air map mode. common/modifiers/00_static_modifiers.txt night = { air_bombing_targetting = -0.5 } should mean aircraft don't hit the target. To design a template, you will first need. Is it worth building strategic bombers? Most missions are conditional, in that planes will only fly if there is a known target at the time a wing mission is being chosen. Send an attach to countries that are at war to receive 10% War Support, and 20% of their army xp gain. Transport planes can be shot down while on the mission, both by enemy fighters on interception missions and by state anti-air . . Set all field marshals to 'supply by truck' (3 trucks icon): this increases the supply range of supply hubs dramatically for all units under that field marshal. Close Air Support planes are designed to provide support in land combat. The maximum penalty without doctrine is 35% at 100% air superiority. Tank designs before 1940 are not included; their design should be similar to the designs listed below. I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. And this is actually helped by them having a huge air force, because the AI never disbands air wings. [14], Available for: Fighter (needs to be unlocked by country rule). The capacity of an air base is shared between allies. Various countries have focuses that grant research bonuses for e.g. Design tip: maximize soft attack and breakthrough. I don't think the night time penalty for strat bombing works either: I have a tendency to only do day missions, because if I remember it correctly, planes do a number of set sorties every 24 hours (3? I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. When it is, the probability to generate an ace is [11], making 200-sized wings optimal for ace generation.[12]. After multiple request ive made a how to strat bomb in hoi4 tutorial, mostly as germany and england uk im showing how to use and counter strategic bombers in. I will not bother to strat bomb an area that I know I can break and take quickly. Strategic bomber: Destroys enemy buildings, e.g. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. When attacking ships, the probability is [13]. 66. Jump to navigation Jump to . It is not just a problem of strategic bombers as a whole but there are also no specific missions for tactical air, which is a lot more accurate. For some mission types, there are modifiers improving their effectiveness which are also called "mission efficiency": Air Superiority Mission Efficiency, Interception Mission Efficiency, Air Support Mission Efficiency, and Naval Mission Efficiency. Note that in the same way as naval bombers are better at killing ships than tactical bombers fighters are better at killing fighters than heavy fighters; the difference is primarily range. Air wings have a base 4% chance to detect or find an enemy fleet. 90% -> 99%. Single player no, multi yes. In this section, well list the most-used types. Close air support mission [ edit | edit source] Available for: CAS, Tactical Bomber, Jet Tactical Bomber. Deals damage to enemy divisions on the ground. The technology, Aerial Minelaying, must be researched before aircraft will become capable of air dropping naval mines. Use strategic bombers to bomb enemy buildings, including air bases. Situational (if you need lots of PP): State Serves the Military (Fascist). Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. The attacks are resolved as between land units, but they ignore defense, hardness and armor. New comments cannot be posted and votes cannot be cast. Valve Corporation. No point in destroying factories if they only get shot down and your troops cant push. strategic, tactical, CAS, NAV ? Up to -35% defense/breakthrough to enemy divisions. You can find that here: https://www.youtube.com/playlist?list=PLBCKdXwKFwShORB2SBpH_GgokEmM9EdFs The attacking planes deal attacks against a randomly selected enemy division. Trying to get air superiority over the UK but can't beat their vast numbers of aircraft? Each type of an air wing has a defined air superiority power value that describes how effective it is in domination of the sky (see table below). You are using an out of date browser. Interception. Does this modifier work ? Even though tank divisions are excellent are attacking, you will want to spend the majority of your production capacity on planes, since without planes any offensive will be hard to execute. Heavy tanks are much more expensive than Medium Tanks, and suffer from very harsh combat penalties in many terrain types. Given enough air support, even basic infantry can push through enemy lines. Air bases can be damaged by strategic bombing missions . These apply on the small airframe, since the small airframe is used as CAS. Overwhelming firepower (Overwhelming Firepower). If there are none, then reinforcement will take place when new planes of the correct equipment type are produced by military production lines. Through Corpo di Truppe Volontarie focus. That is, the battleship will lose 1.5 hit points out of its total of 150 hit points. Carefully consider the opportunity cost of committing many factories to a strategic bombing campaign. Interactive corporate website, Lidiya 'White Rose of Stalingrad' Litvyak, a port strike cannot be performed unless the enemy has less than 30% air superiority, a nuke cannot be dropped with a Strategic Bomber or Jet Strategic Bomber unless you have at least 75% air superiority, paratroopers cannot be dropped unless you have at least 70% air superiority, bombers deal more points of damage to a ship than they lose in the attack. TACs are great for their versatility. Air superiority is provided by planes actively performing their mission and depends on their type as well. Use a Tank/Plane Designer Company to give your tank/plane extra stats (designer works even on tank/plane variants, even when the designer was hired after the base model had already been researched). Bombing the enemy airports will cripple their airforce, and if you go for their civilian industry, they won't be able to repair them. How should you build your strat bombers.I'm going to stream tonight (day of release) a strat bom. Night only bombings are actually useful if you dont have many bombers to lose - one of the few obscure features that's worth anything. These variants are able to launch from and land on aircraft carriers. For modules, try to get more defense, without compromising range too much. From my experience the British AI doesn't really focus on their army the same way Germany or the USSR does. The amount of intel that scout planes can contribute to the overall intel about a nation is capped. https://hoi4.paradoxwikis.com/index.php?title=Air_technology&oldid=56072, Play It costs 5 army xp to add or remove a batallion, and 10 army xp for a support company. From Hearts of Iron 4 Wiki. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. You need to sign in or create an account to do that. Once a new air wing is created, it will take several days for the planes to arrive at the air base. You don't build them because they're the best at what they do, you build them because they're cheaper and easier than building CAS+NAV+STRAT bombers. Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber, Strategic Bomber, Jet Strategic Bomber. Players carrying out strategic bombing should note: Players subject to strategic bombing can respond in several ways: Players can assess the impact of their bombing and their defenses in the region's air combat screen (number of buildings bombed, percentage of bombers disrupted). It may be advisable to put air wings on standby during such conditions. Yeah. The value of strat bombing cannot be underestimated in multiplayer, especially if you have a minor nation with a decent amount of them doing the work for you, like Canada. in the air region without regard to the number of air wings present. Medium tanks have good armor and low cost. For example, with 60% air superiority the enemy will suffer a 7% penalty to . The range also means they can easily be assigned to air missions in different regions without having to move to another airbase. Create an account to follow your favorite communities and start taking part in conversations. Shift-click on the 'exercise' button to let your troops train until they reach their maximum exercise level. How quickly you build intel isn't clear, but adding more scout planes to an air wing reliably increases the rate at which intel is generated. I agree about that. There's probably also a fair bit of LL going on as well. Moving to an allied or enemy province in bad weather or bad terrain. Wings of 500 bomb the shit out of any zone. Close Air Support. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. i thing having larger, more homogenous datasets to allow for the variance to balance out, so we can more clearly see the expectation would be helpful. Strategic Bomber II 1940 170 days Strategic Bomber I Bombing has proven effective at reducing the enemy's capacity to wage war. Has to be performed in the land area on which the port lies. Is this true? Only do this if you have plenty of fuel, when not at war. Press F1 to switch to it if you're using another view. But this may only work if their air bases are already close to full capacity. Note this is different from mission-specific modifiers like Air Superiority Mission Efficiency described below. The following effects apply to each mined strategic region, scaled according to the quantity of mines: Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber. Massed naval bombers will annihilate anything small that doesn't have sufficient air cover, and synergize really, really well with radar. The bonus has a base value of +25%[3], scaled linearly by the number of planes actually in the battle compared to the maximum possible. Strategic bombers are very expensive to construct and in many cases a significant number are required to have any meaningful impact.

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hoi4 strategic bombers worth it